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- Grunda
- Version 1.0
-
- The Story: Grunda is a robot gone mad. You must guide your
- character through the installation, and turn off the power
- switch.
- Grunda was a housebound bodyguard of the President.
- However, she was hit by a bolt of lightening, and has gone
- crazy. To your advantage, her unerring tracking has been
- broken, and so she hesitates at times, rather than coming
- directly at you. But, she has the power to regenerate, and
- you will find that with each room, she becomes more and more
- able to track unerringly.
- Grunda has the power of teleportation, and will indeed
- teleport into each of the ten rooms you must traverse.
- Grunda is a very powerful robot, able to deliver a jolt of
- electricity capable of killing a man. She does this by
- simply touching her victim.
- The Presidential Palace has invisible security walls
- that partition off the rooms. You will not be able to go
- through the wall to the next room unless you find and pick up
- the security pass that is left in each room. A new security
- pass is required to advance from each room to the next. The
- passes were left by fleeing security personnel, who, in their
- terror, did not realize they dropped them.
- You must traverse all 10 rooms (0 through 9), then
- go to the power switch in the tenth room, and turn Grunda
- off.
-
- Good luck in your mission!
-
- Author's Note: Grunda was the first game I wrote. It was
- originally written on an Atari 400, saved to tape drive. I
- was twelve when I wrote that version. I am now 22, but am
- just now learning the C programming language. I thought this
- would be an appropriate first serious program. I've learned
- a lot while puzzling out how to re-make this program on my
- IBM clone.
- No, it's not a high-tech eye-popping graphics/ear
- blasting sound game. But, as anyone who ever fell in love
- with the early Atari VCS <later Atari 2600> games knows, it
- doesn't take much in the way of graphics and sound to make a
- great game. Does that mean I think this is a great game?
- No, it just means that I know that just because it uses text
- graphics it is not automatically a bad game.
- I hope you enjoy this freeware game. Feel free to hand
- out copies to friends and enemies alike. Upload it to BBS's.
- Delete it from your system. Do what you like with it.
- I have an 80386sx-16, and do not have any other
- computers available to test it on. I would appreciate any
- feedback on how it goes on faster and slower machines. If
- you know how to program in C, use the included source code
- and modify it to work better on your computer.
- I have made this game at what I consider a chellenging
- level of play. If it is too challenging, let me know, and I
- will be happy to increase Grunda's error level, or decrease
- the speed of the game. But, give the game a chance before
- you decide it's too hard. It takes a bit of practice to get
- used to the high speed chases.
- I have included the C source code for anyone who wishes
- to modify it. Please feel free. And if you do, please send
- me a copy of your upgraded version. I am a firm believer in
- the hacker ethic, and the free flow of information. Maybe
- someone can benefit from what I have written, and maybe I can
- benefit from what someone else will write.
-
- Gary Blaine's joystick header file was used in this
- program. Thank you Gary! For those of you programmers out
- there, it is also included in the .zip file you have
- downloaded.
- This was programmed using Borland's Turbo C++, in the
- Turbo C mode. Extra thanks to Borland, and their no-nonsense
- liscensing agreement.
-
- LEGAL STUFF: The author makes no warranties, neither express
- nor implied, as to the suitability of this software for any
- use. I don't guarantee that it won't cause headaches, back-
- aches, neck pain, and/or "Gamer's wrist". I do not guarantee
- that it will not ruin your computer. I don't guarantee
- anything about it.
- Does that cover it? I think so.
- Grunda is a free program. No charges may be made for it,
- other than download time.
-
- Joe Walsh 71477,3606 June 1, 1991.
-
- ----------------end-of-author's-documentation---------------
-
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